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A Babylonian treatise on the game written on clay tablet shows that the game had astronomical significance and that it could also be used to tell one's fortune.
The artefacts include two dice and 60 checkers. The Byzantine game Tabula is a descendant of the game of twelve points.
The players strategically moved their pieces based on the throw of sticks or bones. The goal was to reach the edge of the board first. Senet slowly evolved over time to reflect the religious beliefs of the Egyptians.
The pieces represented human souls and their movement was based on the journey of the soul in the afterlife. Each square had a distinct religious significance, with the final square being associated with the union of the soul with the sun god Re-Horakhty.
In Ancient Greece and in the Roman Empire , popular games included ball games Episkyros , Harpastum , Expulsim Ludere - a kind of handball , dice games Tesserae , knucklebones , Bear games , Tic-tac-toe Terni Lapilli , Nine Men's Morris mola and various types of board games similar to checkers.
Both Plato and Homer mention board games called 'petteia' games played with pessoi', i. According to Plato, they are all Egyptian in origin.
The name 'petteia' seems to be a generic term for board game and refers to various games. One such game was called 'poleis' city states and was a game of battle on a checkered board.
The Romans played a derivation of 'petteia' called 'latrunculi' or Ludus latrunculorum the soldiers' game or the bandits' game.
This game was extremely popular and was spread throughout Europe by the Romans. Boards have been found as far as Roman Britain.
It was a war game for two players and included moving around counters representing soldiers, the object being to get one of the adversary's pieces between two of one's own.
After the Muslim conquest of Persia Shatranj spread to the Arab world. While pre-Islamic chess sets represented Elephants, Horses, Kings and Soldiers; the Islamic prohibition against image worship led to increasing abstraction in chess set design.
Islamic chess pieces were therefore simple cylindrical and rectangular shapes. The game became immensely popular during Abbasid Caliphate of the 9th century.
Elite players such as Al-Adli, al-Suli and Ar-Razi were called aliyat or "grandees" and played at the courts of the Caliphs and wrote about the game.
Al-Adli is known for writing Kitab ash-shatranj book of chess , a comprehensive work on the game, including history, openings, endgames and chess problems.
Al-Adli also developed a system for ranking players. During the reign of the Turko-Mongol conqueror Timur — , a variant of chess known as Tamerlane chess was developed which some sources attribute to Timur himself who was known to be a fan of the game.
Various games in the Tables family were also quite popular and are known as ifranjiah in Arabic meaning "Frankish" and as Nard in Iran.
Many of the early Arabic texts which refer to these games often debate the legality and morality of playing them. This debate was settled by the eighth century when all four Muslim schools of jurisprudence declared them to be Haraam forbidden , however they are still played today in many Arab countries.
Notable sultans such as Saladin and Baybars were known to play it and encourage it in their court.
Playing cards were imported from Asia and India and were popular during Mamluk Dynasty Egypt, featuring polo sticks, coins, swords, and cups as suits.
The use of cubical and oblong dice was common in the Indus Valley Harappan civilization c. The earliest textual mention of games in India is the Rig-Veda 's mention of the use of dice c.
Texts such as the Mahabharata indicate that dice games were popular with Kings and royalty, and also had ceremonial purposes. Another early reference is the list of Buddha games circa BC which is a list from the Pali Canon that Buddhist monks were forbidden to play.
Chaturanga which means 'quadripartite' and also 'army' , the predecessor of Chess, possibly developed in the Indian subcontinent or Central Asia during the Kushan 30— CE or Gupta — CE periods from an amalgamation of other game features and was transmitted to Sassanid Persia where it was known as Shatranj and China through the Silk Road.
This texts tells the arrival of Chatrang in an embassy from ' Hind ' during the reign of Khosrau I — Historians of Chess such as Yuri Averbakh have surmised that the Greek board game petteia may have had an influence on the development of early Chaturanga.
Cross and circle games such as Chaupar and Pachisi may be very old games, but so far their history has not been established prior to the 16th century.
Chaupar was a popular gambling game at the court of Mughal emperor Akbar the Great The emperor himself was a fan of the game and was known to play on a courtyard of his palace using slaves as playing pieces.
Go , also known as Weiqi , Igo , or Baduk in Chinese, Japanese, and Korean, respectively , is first mentioned in the historical annal Zuo Zhuan  c.
In ancient China , Go was one of the four cultivated arts of the Chinese scholar gentleman , along with calligraphy , painting and playing the musical instrument guqin , and examinations of skill in those arts was used to qualify candidates for service in the bureaucracy.
Go was brought to Korea in the second century BC when the Han Dynasty expanded into the Korean peninsula and it arrived in Japan in the 5th or 6th century AD and it quickly became a favorite aristocratic pastime.
Chinese Chess or Xiangqi seems to have been played during the Tang Dynasty , any earlier attestation is problematic.
Several Xiangqi pieces are known from the Northern Song Dynasty It is unknown exactly how Xiangqi developed. Playing cards or tiles were invented in China  as early as the 9th century during the Tang Dynasty — The modern game of Dominoes developed from early Chinese tile based games.
What appears to have been the earliest references to gaming tiles are mentions of kwat pai , or "bone tiles", used in gambling, in Chinese writings no later than AD.
The pre-modern Chinese also played ball games such as Cuju which was a ball and net game similar to football, and Chuiwan , which is similar to modern golf.
The most widespread of the native African games is Mancala. Mancala is a family of board games played around the world, sometimes called " sowing " games, or "count-and-capture" games, which describes the gameplay.
The earliest evidence of Mancala consists of fragments of pottery boards and several rock cuts found in Aksumite in Ethiopia, Matara now in Eritrea , and Yeha also in Ethiopia , which have been dated by archaeologists to between the 6th and 7th century CE.
More than names of traditional mancala games are known, and almost invented games have been described.
However, some names denote the same game, while some names are used for more than one game. Today, the game is played worldwide, with many distinct variants representing different regions of the Third World.
Archaeologist Barbara Voorhies has theorized that a series of holes on clay floors arranged in c shapes at the Tlacuachero archaeological site in Mexico's Chiapas state may be year-old dice-game scoreboards.
If so this would be the oldest archaeological evidence for a game in the Americas. Dice games were popular throughout the Americas. Patolli was one of the most popular board games played by mesoamerican peoples such as the Mayans , Toltecs and Aztecs , it was a race game played with beans or dice on square and oval-shaped boards and gambling was a key aspect of it.
The Andean peoples also played a dice game which is called by the Quechua word pichca or pisca. The game may have served as a proxy for warfare and also had a major religious function.
Formal ballgames were held as ritual events, often featuring human sacrifice , though it was also played for leisure by children and even women.
The indigenous North American peoples played various kinds of stickball games , which are the ancestors of modern Lacrosse.
Traditional stickball games were sometimes major events that could last several days. As many as to 1, men from opposing villages or tribes would participate.
The Tafl games were a family of ancient Germanic and Celtic board games played across much of Northern Europe from earlier than CE until the 12th century.
By the middle of the 10th century it was being played in Christian Spain, Italy and Southern Germany. By , it had reached Britain and Scandinavia.
The book portrays these games within an astrological context, and some game variants are astronomically designed, such as a game titled "astronomical chess", played on a board of seven concentric circles, divided radially into twelve areas, each associated with a constellation of the Zodiac.
The symbolism of the text indicates that some of these games were given metaphysical significance. Chess was also used to teach social and moral lessons by the Dominican monk Jacobus de Cessolis in his Liber de moribus hominum et officiis nobilium super ludo scacchorum 'Book of the customs of men and the duties of nobles or the Book of Chess'.
Published circa , the book was immensely popular. Dice games were widely played throughout Europe and included Hazard , Chuck-a-luck , Glückshaus , Shut the Box and knucklebones.
Card games first arrived in Italy from Mamluk Egypt in the 14th century, with suits very similar to the Swords, Clubs, Cups and Coins and those still used in traditional Italian and Spanish decks.
The decks were also sometimes used for cartomancy. Outdoor games were very popular during holidays and fairs and were played by all classes. Many of these games are the predecessors of modern sports and lawn games.
Boules , Lawn Billiards later brought indoors as Billiards , Skittles an ancestor of modern ten pin Bowling , medieval football , Kolven , Stoolball an ancestor of Cricket , Jeu de paume early racket-less tennis , Horseshoes and Quoits all predate the early modern era.
Modern chess rules began taking shape in Spain and Italy during the 15th century with the adoption of the standard Queen and Bishop movements initially called "Mad Queen chess".
In , the first international chess tournament was held in London and won by Adolf Anderssen. Soon after modern time control rules were adopted for competitive play.
By the 20th century, the game of Chess had developed into a professional sport with chess clubs, publications, player ratings and chess tournaments.
A large number of Chess variants were also developed, with varying pieces , rules, boards and scoring. In Japan , Go and Shogi became the major board games played at a professional level.
Both games were promoted in Japan by the Tokugawa shogunate in the 17th century, and top players Meijin received government endowments. During the 20th century the Japan Shogi Association and the Japan Go Association were founded and began organizing professional tournaments.
During the Qing dynasty , many Xiangqi clubs were formed and books published. The Chinese Xiangqi Association was formed in , and Xiangqi tournaments are held worldwide by national Xiangqi associations.
In the first Mind Sports Olympiad was held in London and included traditional as well as modern board games. Other board games such as Backgammon , Scrabble and Risk are also played professionally with dedicated world championships.
A similar German race game, Mensch ärgere dich nicht "Man, don't get annoyed" , became immensely popular with German troops during World War I.
Another Indian game which was adopted by the West was Gyan chauper a. Moksha Patam , popularly known as snakes and ladders. This was a game which was intended to teach lessons about karma and good and bad actions, the ladders represented virtues and the snakes vices.
The moral lesson of the game was that spiritual liberation, or Moksha could only be achieved through virtuous action, while vice led to endless reincarnation.
The game dates to medieval India where it was played by Jains and Hindus. A Buddhist version, known as "ascending the [spiritual] levels" Tibetan: The game was first brought to Victorian England and it was published in the United States as Chutes and Ladders an "improved new version of England's famous indoor sport" by game pioneer Milton Bradley in The first board game for which the name of its designer is known is 'A Journey Through Europe or the Play of Geography', a map-based game published in by John Jefferys , a Geography and writing teacher.
While demonstrating the commercial viability of the ancient race game format, its moralistic overtones were countered by Milton Bradley in with the introduction of a radically different concept of success in The Checkered Game of Life , in which material successes came as a result of accomplishments such as attending college, marrying, and getting rich.
Likewise the Game of the District Messenger Boy also focused on secular capitalist virtues rather than the religious.
First patented in , The Landlord's Game , designed by Elizabeth Magie ,  was originally intended to illustrate the economic consequences of Ricardo's Law of Economic rent and the Georgist concept of a single tax on land value.
By , a board game had been created much like the version of modern Monopoly by the Parker Brothers. Though the first commercial version of the game of Battleship was Salvo , published in in the United States by the Starex company, the game itself dates to before World War I when it was played on paper by Russian officers.
L'Attaque was subsequently adapted by the Chinese into Luzhanqi or Lu Zhan Jun Qi , and by Milton Bradley into Stratego , the latter having been trademarked in while the former remains in the public domain.
Jury Box , published in , was the first murder mystery game which served as the basis for games like Cluedo. Initially designed in , Scrabble received its first mass-market exposure in , two years prior to the release of Diplomacy , in Diplomacy was a game favored by John F.
Kennedy , and Henry Kissinger. Starting with Gettysburg in , the company Avalon Hill developed particular board wargames covering specific historical themes such as Midway , D-Day and PanzerBlitz.
Board wargames such as Squad Leader , Tactics and Europa developed extremely complex and realistic rules. Avalon Hill's Civilization introduced the use of the technology tree or "tech tree" , variants of which have been implemented in numerous later board and video games such as Sid Meier's Civilization.
Recent wargames such as 'A distant plain', 'Labyrinth' and the satirical War on Terror have focused on counterinsurgency and contemporary terrorism.
A concentrated design movement towards the German-style board game , or Eurogame , began in the late s and early s in Germany,  and led to the development of board games such as Carcassone , The Settlers of Catan , Agricola , Ticket to ride and Puerto Rico.
During the 15th century card suits began to approach the contemporary regional styles and the court cards evolved to represent European royalty.
In Charles Cotton's published his 'Compleat Gamester', one of the first books which set out to outline rules for many card and dice games.
During the mid 16th century, Portuguese traders introduced playing cards to Japan. This is taking longer than usual. Want to wait a bit more, or reload the game?
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